OpenVR deals with the use of Virtual reality in the very early phases of ship design processes. Read »
To reach the goal of making design output ecological, communicable and engaging, it is paramount we apply a deep and wide systems understanding. No artefact is detached from its environment and context; all artefacts do have consequences, many of which are hard to predict.
In understanding the systems in which artefacts are embedded in design, we can can take on larger responsibility in designing good solutions. As a consequence as our societies continue to develop, we ought to be better able to predict consequences and more effectively design for and within complexity. What is therefore also needed is to be able to clarify perspectives and relations on and between system related views, and ones that include people working and living with design.